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Map editor gta v
Map editor gta v









map editor gta v

Xbox 360, PC, PlayStation 3, PlayStation 4 ( Save Wizard Required), Xbox One (READ/CONVERT ONLY) If it doesn’t exist, create one.-GTA V Save Editor is the most up-to-date and advanced save editor there is for Grand Theft Auto V.

map editor gta v

Download last NativeUI version from here.ĥ. Install latest ScriptHookVDotNet, read the requirements.Ĥ. Download and install Visual C++ Redistributable for Visual Studio 2015 圆4, x86, Visual C++ Redistributable for Visual Studio 2013 圆4, x86.ģ. These maps will save with you when you save your current map, so before creating a map, use New MapĢ. ini extension will be loaded on gamestart. You can automatically load maps by creating a directory in the scripts folder named “AutoloadMaps”. Note that when loading maps, they stack, so use New Map to clean any objects. When selecting load or save from the main menu, you will be prompted to enter a filename. You can load and save your maps as XML files or as object.ini files. Mouse Wheel or RB/LB – Rotate an object while having it snapped to your cursor.Ĭ or R3 – Copy an object while looking at it or having it selected.ĭel or Controller X – Delete an object while looking at it. Mouse Right Click or LT – Move an object with the mouse while looking at it. Mouse Left Click or RT – Select an object while looking at it. The arrow above the object will switch colors. Shift or Controller A – Fly/Move/Rotate objects faster.Īlt or DPAD Down – Fly/Move/Rotate objects slower.Ĭontrol or 元 – While having an object selected, switch from moving to rotating. V or Controller Back – Open the vehicle spawning menu. P or Controller Pause – Open the ped spawning menu. Q/E or LB/RB – While having an object selected, move up/down the object, or rotate it.į or Controller Y – Open the object spawning menu. WASD or Left Stick – Fly around while inside map editor, or when having an object selected, move/rotate the object. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini). You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. This is a tool reminiscent of MTA:SA Map Editor days.











Map editor gta v